pretty much the only way this will work, you can go 3int/1vit but you'll need full int at the end if you want to do damage.
This class requires to be fully buffed to be efficient, self buff it can only do well in pve, but will do low dmg in pvp.
*i'll only have sage cause int knight is a personal decision, and its pretty much self explanatory on what skills, to add. like i said this is a basic guide*
The best way to run a int sage is to play it like a ranger so there are no melee skills added.
Moving shadow is there only to help with pve.
Forefoot Swing at lv 80+ to add a 3rd nuke
*full blown attack can be added by removing 4 pts suction and 1 pt from heath to mana, if you want, but as i said, you shouldn't be close enough to anyone to even need that.
Lv 6-7 (placed in order of priority)
Mana to Health
Highest pdef with hp option obviously, you'd want as much hp as you can get
as much int as you can get on weapon till the lv 60 unique zhen (cyra sadique) then after that its as much magic atk as possible.
you may use any weapon you wish with int/magic atk until you get death flow and/or forefoot swing which requires a zhen
(2 weapons) Damage Drop and Mobility
lv 40 Eye of the Blood Lord (Intelligence : 10 HP: 250 Accuracy : 30)
lv 55 Cameo of Futility (Intelligence : 15 Psyche : 15 HP : 200)
lv 60 Soul of Gods Beast (Strength : 15 Intelligence : 15 Dexterity : 15 HP : 200)
lv 65 Dark Angels Baton (Vitality : 15 Intelligence : 15 Pysche : 15)
lv 70 Amulet of Syrephis (Intelligence : 20 Pysche: 20 Magic Attack : 150)
lv 75 Feathers of Shuriel (Intelligence : 30 Pysche: 30 Magic Attack : 250)
Unicorn / Lion